Wave Warp controlsAdjust the following controls for the Wave Warp effect: Wave Type Specifies the shape of the wave. Wave Height Specifies the height of the wave. Taller waves generally produce greater distortion. Wave Width Specifies the distance, in pixels, between wave peaks. Smaller values produce more waves. Direction Specifies the direction the wave travels across the image. For example, a value of 90 degrees makes waves travel from left to right. A value of 180 degrees makes waves travel from top to bottom, and a value of 225 degrees makes the waves travel diagonally from upper right to lower left. Wave Speed Sets the speed (cycles per second) at which the waves travel. When you specify a wave speed, the ripples are automatically animated at a constant speed across the time range (without keyframes). Click the wave speed value to specify negative values or values greater than 5. A negative value reverses the wave direction, and a value of 0 produces no movement. To vary wave speed over time, set this control to 0, and then set keyframes for the Phase property of the layer. Pinning Specifies areas of the image to be excluded from the wave. For example, if All Edges is selected, the wave does not travel across the edges of the image. Phase Specifies the point along the waveform at which a wave cycle begins. The default value of 0 degrees starts the wave at the midpoint of its downward slope; 90 degrees starts it at the lowest point in the trough; 180 degrees starts it at the midpoint of the upward slope, and so on. Antialiasing Sets the amount of anti-aliasing, or edge smoothing, to perform on the image. Anti-aliasing is applied only when the layer is set to Best quality. In many cases, lower settings produce satisfactory results; a high setting can significantly increase rendering time. |